Posted on January 28, 2026 in General
If you have been casually keeping an eye on S&box, now is a good time to pay a little closer attention. Development has been moving steadily, and it is clear that Facepunch is actively preparing the platform for a much wider audience.
S&box, pronounced “sandbox,” is Facepunch Studios’ next-generation sandbox game and creation platform built on Source 2. If you ever spent time in Garry’s Mod, this will feel familiar in spirit, but far more powerful in execution.
Right now, S&box is receiving frequent updates as it moves toward a full public release on Steam.
Rather than one massive update, S&box is being refined through consistent patches that focus on polish, stability, and creator tools. These are the kinds of improvements that matter most once people start building and hosting real multiplayer experiences.
Here is what those updates are bringing to the table.
The core sandbox experience continues to improve with smoother physics behavior, cleaner editor workflows, and small but meaningful quality-of-life changes. Building worlds feels more intuitive and less like you are fighting the tools.
Recent updates have focused on mapping workflows and shader tools. These improvements make it easier to create detailed environments, experiment with materials, and fine-tune visual effects without unnecessary complexity.
Things like workshop organization, interface refinements, and usability fixes are being rolled out regularly. These updates may not grab headlines, but they make a big difference when managing content or running a community.
A lot of behind-the-scenes work is going into performance and multiplayer stability. This is especially important for servers, where consistent performance and uptime matter just as much as creative freedom.
While there is still no confirmed release date, early 2026 remains the target window for S&box to launch on Steam.
This is a major milestone. A Steam release makes S&box easier to access, easier to discover, and far more visible to new players and creators. It also means multiplayer servers will play a much larger role in how people experience the platform.
Once S&box is widely available on Steam, growth is expected to accelerate quickly.
S&box is not just about playing other people’s creations. It is built to let creators design full experiences from the ground up.
Creators have access to powerful tools, including:
One of the most exciting features is the ability to export and release standalone games on Steam without royalties. This opens the door for creators and communities to go far beyond simple game modes.
As S&box moves closer to launch, demand for multiplayer servers will grow quickly.
Communities will want persistent sandbox worlds, public servers, and custom game modes that can support real player counts. Reliable hosting becomes essential at that point.
At Host Havoc, we are keeping a close eye on S&box’s development so we are ready when creators and communities need hosting. Strong performance, low latency, and dependable infrastructure allow you to focus on building while we handle the backend.
If you are thinking about creating or hosting something in S&box, now is the perfect time to start preparing.
And when the time comes to host, Host Havoc will be ready.